


Sokolov ultimately becomes an NPC and serves as her Target Spotter for the rest of the campaign. While the first few Stalingrad missions focus on him, the real focus turns out to be his eventual superior Tanya Pavelovna, whom you play as not long after being introduced to her.

Played at least somewhat realistically, however, as with these weapons the player moves noticeably slower, can only aim down the sights of the two machine guns if lying prone with the bipod deployed, and the MG42 in particular is very hard to control when firing. Among the various weapons the player character can carry: the MG42 machine gun, the M1919 machine gun, and the Panzershrek rocket launcher. BFG: It wouldn't be Call of Duty without a few.Anti-Frustration Features: If the player dies and restarts from a checkpoint, they'll be given a full restock of their faction's weapons, though the player loses any medkits from previous levels and this can be an negative if the player was equipped with better weapons.Action Girl: A female Soviet sniper (Tanya Pavelovna) is one of the player characters.An Ass-Kicking Christmas: The final two levels of the Soviet campaign involve Nikolai Badanov and his tank crew raiding a German airfield on Christmas Eve, 1942, during Operation Little Saturn.Like the game it was based on, the player controls a series of characters fighting for the Soviet Union during the Battle of Stalingrad, the British Empire during the North Africa campaign, and the United States of America during the push across Belgium and Germany in the final months of the war.ĭue to the game going overbudget and having a Troubled Production, publisher Activision decided to cut ties with the developer, leading to the console sequel Big Red One being developed by Treyarch, who would go on to develop the popular Black Ops subseries. The game is neither a reimagining or a remake of the original game but an attempt to the bring the cinematic Call of Duty experience to consoles of the time, and unlike its inspiration, the game featured third-person cutscenes and more emphasis on characterization. Call of Duty: Finest Hour is a 2004 First-Person Shooter video game and a Spin-Off of the Call of Duty series developed by the now-defunct Spark Unlimited and released on GameCube, PlayStation 2 and the original Xbox.
